Samuel Muff

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Since the seminal SketchPad work of Sutherland [1964], direct interaction with a computer has been compelling: we can directly touch, move, and change what we see. Direct interaction is a major contribution to the success of smartphones and tablets; yet, the world is not flat. While existing technologies can display realistic multi-view stereoscopic 3D(More)
Light field displays allow viewers to see view-dependent 3D content as if looking through a window; however, existing work on light field display interaction is limited. Yet, they have the potential to parallel 2D pen and touch screen systems, which present a joint input and display surface for natural interaction. We propose a 4D display and interaction(More)
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