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This paper presents findings from a field study of 24 individuals who kept diaries of their web use, across device and location, for a period of four days. Our focus was on how the web was used for non-work purposes, with a view to understanding how this is intertwined with everyday life. While our initial aim was to update existing frameworks of 'web(More)
1 Introduction The concept of citizens as sensors is becoming broadly utilised as collection-enabling technologies are widely adopted in consumer devices. As a consequence, the term crowdsourcing is generic, and describes an array of different activities carried out by people in an active (e.g. filling out a survey) or passive (e.g. information mined from(More)
(2013). Mobile capture of remote points of interest using line of sight modelling. Computers and Geosciences, 52 pp. 334–344. For guidance on citations see FAQs. Copyright and Moral Rights for the articles on this site are retained by the individual authors and/or other copyright owners. For more information on Open Research Online's data policy on reuse of(More)
The following paper outlines the methodology and preliminary results for an experiment designed to understand the accuracy of visibility models when used in the field by a mobile media consumption app called Zapp. Levels of accuracy are determined in relation to points of interest that can be seen from random sites within the University of Nottingham's(More)
Topics in International Health, Wellcome Trust, CAB International, 1998. pound45.00 (institutional), pound30.00 (student/individual), pound20.00 (some developing countries) ISBN 0 85199 2439.
We present findings from a deployment of SketchStorm, a tool for designers that supports sketch in a central canvas, whilst streaming images relating to a search query around the periphery. Our overarching goal was to explore the potential for combining sketching and use of examples, two activities that are associated with design ideation. Initial(More)
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