• Publications
  • Influence
When second wave HCI meets third wave challenges
  • S. Bødker
  • Computer Science
  • NordiCHI '06
  • 14 October 2006
TLDR
This paper surveys the current status of second generation HCI theory, faced with the challenges brought to HCI by the so-called third wave. Expand
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  • 92
  • PDF
Through the Interface: A Human Activity Approach To User Interface Design
TLDR
This dissertation discusses human-computer interaction, and the role of user interfaces in use and design from the point-of-view of human activity theory. Expand
  • 699
  • 65
  • PDF
Activity Theory
Since the mid 1980s, activity theory has been explored as a basic perspective on human-computer interaction (HCI). In order to understand why this form of HCI came into being, let us consider theExpand
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  • 36
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Constructing Common Information Spaces
TLDR
This paper investigates an important, yet under-researched topic in CSCW, namely shared, or common, information spaces. Expand
  • 358
  • 28
  • PDF
Beyond the Interface: Encountering Artifacts in Use
TLDR
This paper is written by two people who come from rather different backgrounds, yet who, at the same time, share similar concerns about the human-computer interaction (HCI) area. Expand
  • 372
  • 18
Creating Conditions for Participation: Conflicts and Resources in Systems Development
  • S. Bødker
  • Business, Computer Science
  • Hum. Comput. Interact.
  • 1 September 1996
TLDR
User participation has been recognized as a way of gaining more knowledge about work and improving the quality of the computer application to be designed. Expand
  • 245
  • 16
  • PDF
Co-operative Design — perspectives on 20 years with 'the Scandinavian IT Design Model'
TLDR
The authors were all involved in the ‘seminal’ Utopia project, 1981-85, where Co-operative Design methodology, involving users very early in the design process, had an early development and application in the use of computers. Expand
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The design collaboratorium: a place for usability design
TLDR
The "design collaboratorium" is a new usability practice that has been developed in an action research project between three industrial usability labs and a university. Expand
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  • 13
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The Human–Artifact Model: An Activity Theoretical Approach to Artifact Ecologies
TLDR
We present a human–artifact model that helps addressing the analysis of individual interactive artifacts while embracing that they are part of a larger ecology of artifacts. Expand
  • 94
  • 13
  • PDF
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