In this paper we discuss the re-orientation of human-computer interaction as an aesthetic field. We argue that mainstream approaches lack of general openness and ability to assess experience aspects of interaction, but that this can indeed be remedied. We introduce the concept of interface criticism as a way to turn the conceptual re-orientation into… (More)
We introduce the concept instrumentness as a quality of human-computer interfaces. Instrumentness points to the way musical instruments are controlled and conceptualized through values such as virtuosity and playability, which are important for computer-mediated creative work supporting development in use beyond what is initially designed for. The paper… (More)
We argue that the field of HCI needs a new aesthetic perspective to develop further, and to transcend current shortcomings. Towards a new discipline For years the ruling paradigm in human-computer interaction has been use oriented. From mechanistic approaches such as GOMS, over " user centred design " , to participatory and radically process oriented… (More)
In this paper, I argue that aesthetics might serve the role of critical reflection on representation within the field of computing, and I demonstrate through three analytic examples from computer art how this might look like and what the contribution might be.
In this article, we present the interactive literary installation Ink, an experimental installation displayed at the Roskilde library, and the Roskilde Festival, which is designed to prompt public reflection on the nature and role of digital literature. By manipulating three books embedded with sensors, and watching text visualized on a 55” screen, members… (More)
This paper proposes to view the concept of an 'open city' in the light of an occupation by 'the smart city' that rules out conflict. Through an analysis of IBM's presentation of "A Smarter Planet Initiative" and "Smarter Cities Challenge", and with references to social apps, it presents and deconstructs smartness, open data and participation as… (More)
This paper is a critical discussion of the design case "Planks: A Computational Composite"