Séverin Lemaignan

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This paper presents MORSE, a new open-source robotics simulator. MORSE provides several features of interest to robotics projects: it relies on a component-based architecture to simulate sensors, actuators and robots; it is flexible, able to specify simulations at variable levels of abstraction according to the systems being tested; it is capable of(More)
The topic of reusable software in robotics is now largely addressed. Components based architectures, where components are independent units that can be reused accross applications, have become more popular. As a consequence, a long list of middlewares and integration tools is available in the community, often in the form of open-source projects. However,(More)
This paper presents a proposal for a manufacturing upper ontology, aimed to draft a common semantic net in manufacturing domain. Usefulness of ontologies for data formalization and sharing, especially in a manufacturing environment, are first discussed. Details are given about the Web ontology language (OWL) and its adequation for ontologies in the(More)
MORSE is a robotic simulation software developed by roboticists from several research laboratories. It is a framework to evaluate robotic algorithms and their integration in complex environments, modeled with the Blender 3D real-time engine which brings realistic rendering and physics simulation. The simulations can be specified at various levels of(More)
This paper presents an embeddable knowledge processing framework, along with a common-sense ontology, designed for robotics. We believe that a direct and explicit integration of cognition is a compulsory step to enable human-robots interaction in semantic-rich human environments like our houses. The OpenRobots Ontology (ORO) kernel allows to turn previously(More)
This article presents a novel robotic partner which children can teach handwriting. The system relies on the learning by teaching paradigm to build an interaction, so as to stimulate meta-cognition, empathy and increased self-esteem in the child user. We hypothesise that use of a humanoid robot in such a system could not just engage an unmotivated student,(More)
Measuring “how much the human is in the interaction” – the level of engagement – is instrumental in building effective interactive robots. Engagement, however, is a complex, multi-faceted cognitive mechanism that is only indirectly observable. This article formalizes with-me-ness as one of such indirect measures. With-me-ness, a concept borrowed from the(More)
Over the last two years, the Modular OpenRobots Simulation Engine (MORSE) project<sup>1</sup> went from a simple extension plugged on the Blender's <i>Game Engine</i> to a full-fledged simulation environment for academic robotics. Driven by the requirements of several of its developers, tools dedicated to Human-Robot interaction simulation have taken a(More)
Human-Robot Interaction challenges Artificial Intelligence in many regards: dynamic, partially unknown environments that were not originally designed for robots; a broad variety of situations with rich semantics to understand and interpret; physical interactions with humans that requires fine, low-latency yet socially acceptable control strategies; natural(More)
Human-Robot interaction is an area full of challenges for artificial intelligence: dynamic, partially unknown environments that are not originally designed for autonomous machines; a large variety of situations and objects to deal with, with possibly complex semantics; physical interactions with humans that requires fine, low-latency control, representation(More)