Ruben Smelik

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  • Remco Bonse, Ward Kockelkorn, Ruben Smelik, Pim Veelders, Wilco Moerman
  • 2006
This paper shows the results of applying Reinforcement Learning () to train combat movement behaviour for a Q  A [3] bot. Combat movement of a Q  bot is the part that steers the(More)
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