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This paper identifies two approaches to designing user experience in decision-support tools, each drawing from a particular model of political culture and operationalizing a different set of assumptions about typical users and potential use effects. While the <i>analytic</i> approach emphasizes the benefits of involving competent citizens in a 'rational'(More)
In this exploratory paper we propose ‘worldmaking’ as a framework for pluralistic, imaginative scenario development. Our points of departure are the need in scenario practice to embrace uncertainty, discomfort and knowledge gaps, and the connected need to capture and make productive fundamental plurality among understandings of the future. To help respond(More)
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