Rostislav Khlebnikov

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Analysis of multivariate data is of great importance in many scientific disciplines. However, visualization of 3D spatially-fixed multivariate volumetric data is a very challenging task. In this paper we present a method that allows simultaneous real-time visualization of multivariate data. We redistribute the opacity within a voxel to improve the(More)
In modern clinical practice, planning access paths to volumetric target structures remains one of the most important and most complex tasks, and a physician's insufficient experience in this can lead to severe complications or even the death of the patient. In this paper, we present a method for safety evaluation and the visualization of access paths to(More)
Simultaneous visualization of multiple continuous data attributes in a single visualization is a task that is important for many application areas. Unsurprisingly, many methods have been proposed to solve this task. However, the behavior of such methods during the exploration stage, when the user tries to understand the data with panning and zooming, has(More)
The correct needle placement is one of the crucial tasks in performing radiofrequency tumor ablation (RFA). In this work we evaluated the effects of imperfect needle placement for RFAs that are performed with an expandable needle array by using a finite-element simulation. We performed simulations for normal liver tissue with hypo- and hyperperfused(More)
This paper presents a new method to control graceful scene degradation in complex ray-based rendering environments. It proposes to constrain the image sampling density with object features, which are known to support the comprehension of the three-dimensional shape. The presented method uses Non-Photorealistic Rendering (NPR) techniques to extract features(More)
Many virtual mirror and telepresence applications require novel viewpoint synthesis with little latency to user motion. Image-based visual hull (IBVH) rendering is capable of rendering arbitrary views from segmented images without an explicit intermediate data representation, such as a mesh or a voxel grid. By computing depth images directly from the(More)
This paper presents a new method to control scene sampling in complex ray-based rendering environments. It proposes to constrain image sampling density with a combination of object features, which are known to be well perceived by the human visual system, and image space saliency, which captures effects that are not based on the object’s geometry. The(More)
Data below 1 mm voxel size is getting more and more common in the clinical practice but it is still hard to obtain a consistent collection of such datasets for medical image processing research. With this paper we provide a large collection of Contrast Enhanced (CE) Computed Tomography (CT) data from porcine animal experiments and describe their acquisition(More)