Learn More
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology (called the Role-Play Simulation Generator). It also includes summative evaluation data derived from a case study application of this technology. The pedagogical approach of this(More)
This paper describes, analyses and compares the learning objectives and design of four role-play simulations involving intercultural communication contexts. The aim is to elicit some practical observations in the search for an effective strategy for the creation of online role-plays that meet learning objectives involving intercultural communication(More)
  • 1