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A knowledge-based approach to planning with incomplete information and sensing / Presented at AIPS-02 (April 2002) – p.1 Motivation Planning with incomplete information and sensing: • Correct but incomplete knowledge • Sensing actions • Conditional plans Example: software agent in the UNIX domain, high-level agent control, etc. Many recent approaches: •(More)
In (Petrick and Bacchus 2002), a " knowledge-level " approach to planning under incomplete knowledge and sensing was presented. In comparison with alternate approaches based on representing sets of possible worlds, this higher-level representation is richer, but the inferences it supports are weaker. Nevertheless, because of its richer representation, it is(More)
Natural language generation (NLG) is a major subfield of computational linguistics with a long tradition as an application area of automated planning systems. While things were relatively quiet with the planning approach to NLG for a while, several recent publications have sparked a renewed interest in this area. In this paper, we investigate the extent to(More)
This paper formalises Object–Action Complexes (OACs) as a basis for symbolic representations of sensory–motor experience and behaviours. OACs are designed to capture the interaction between objects and associated actions in artificial cognitive systems. This paper gives a formal definition of OACs, provides examples of their use for autonomous cognitive(More)
We introduce a humanoid robot bartender that is capable of dealing with multiple customers in a dynamic, multi-party social setting. The robot system incorporates state-of-the-art components for computer vision, linguistic processing, state management, high-level reasoning, and robot control. In a user evaluation, 31 participants interacted with the(More)
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A robot coexisting with humans must not only be able to perform physical tasks, but must also be able to interact with humans in a socially appropriate manner. In many social settings, this involves the use of social signals like gaze, facial expression, and language. In this paper, we describe an application of planning to task-based social interaction(More)
Autonomous cognitive robots must be able to interact with the world and reason about their interactions. On the one hand, physical interactions are inherently continuous, noisy, and require feedback. On the other hand, the knowledge needed for reasoning about high-level objectives and plans is more conveniently expressed as symbolic predictions about state(More)
Agents learning to act autonomously in real-world domains must acquire a model of the dynamics of the domain in which they operate. Learning domain dynamics can be challenging, especially where an agent only has partial access to the world state, and/or noisy external sensors. Even in standard STRIPS domains, existing approaches cannot learn from noisy,(More)