We present an on-line strategy that enables a mobile robot with vision to explore an unknown simple polygon. We prove that the resulting tour is less than 26.5 times as long as the shortest watchman tour that could be computed off-line. Our analysis is doubly founded on a novel geometric structure called the angle hull. Let D be a connected region inside a… (More)
We prove that computing a geometric minimum-dilation graph on a given set of points in the plane, using not more than a given number of edges, is an NP-hard problem, no matter if edge crossings are allowed or forbidden. We also show that the problem remains NP-hard even when a minimum-dilation tour or path is sought; not even an FPTAS exists in this case.
We present a new class of curves which are self-approaching in the following sense. For any three consecutive points a, b, c on the curve the point b is closer to c than a to c. This is a generalisation of curves with increasing chords which are self-approaching in both directions. We show a tight upper bound of 5.3331. .. for the length of a… (More)
A polygon with two distinguished vertices, s and g, is called a street iff the two boundary chains from s t o g are mutually weakly visible. For a mobile robot with on-board vision system we describe a strategy for finding a short path from s to g in a street not known in advance, and prove that the length of the path created does not exceed 1 + 2. times… (More)
The detour and spanning ratio of a graph embedded in measure how well approximates Euclidean space and the complete Euclidean graph, respectively. In this paper we describe " ! $ # & % ') (time algorithms for computing the detour and spanning ratio of a planar polygonal path. By generalizing these algorithms, we obtain " ! $ # & % 1 0 2) (time algorithms… (More)