Roland Mühlenbernd

Learn More
I present a game-theoretical multi-agent system to simulate the evolutionary process responsible for the pragmatic phenomenon division of pragmatic labour (DOPL), a linguistic convention emerging from evolutionary forces. Each agent is positioned on a toroid lattice and communicates via signaling games, where the choice of an interlocutor depends on the(More)
This paper presents a prototype system that executes a set of periodic real-time tasks utilizing dynamic hardware reconfiguration. The proposed scheduling technique, MSDL, is not only able to give an offline guarantee for the feasibility of the task set but also minimizes the number of device configurations. After describing this technique, we extend the(More)
A prototype system that executes a set of periodic real-time tasks utilising dynamic hardware reconfiguration is presented. The proposed scheduling technique, merge server distribute load (MSDL), is not only able to give an offline guarantee for the feasibility of the task set, but also minimises the number of device configurations. After describing this(More)
Lewis [L1] invented signaling games to show that semantic meaning conventions can arise simply from regularities in communicative behavior. The behavioral implementation of such conventions are so-called signaling systems. Previous research addressed the emergence of signaling systems by combining signaling games with learning dynamics , and not uncommonly(More)
Nobody argues that the art of navigation is not founded on astronomy because sailors cannot wait to calculate the Nautical Almanac. Being rational creatures they go to sea with it already calculated; and all rational creatures go out upon the sea of life with their minds made up on the common questions of right and wrong, as well as on many of the far more(More)