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Corpus-based concatenative synthesis plays grains from a large corpus of segmented and descriptor-analysed sounds according to proximity to a target position in the descrip-tor space. This can be seen as a content-based extension to granular synthesis providing direct access to specific sound characteristics. The interactive concatenative sound synthesis(More)
Corpus-based concatenative synthesis (CBCS) builds on a large database of segmented and descriptor-analysed sounds that are selected and played according to proximity to a target position in the descriptor space. This can be seen as a content-based extension to granular synthesis providing direct access to specific sound characteristics in real-time. The(More)
<i>Plumage</i> is an interface for interactive 3D audio/graphic scene browsing and design. The interface relies on the notion of tape heads in a sonic and graphic 3D space made of feathers associated with sound micro-samples. The spatial layout of the feathers is defined by sound parameters of the associated samples. The musical play is the outcome of a(More)
This paper shows methods for defining and rendering Sound Level of Detail (SLOD) for audiographic scenes using corpus-based granular synthesis. We introduce three levels of detail for sound (individual events, statistical texture, background din), to define a proximity profile around the listener. The smooth transition between the levels is assured(More)
The PHASE project is a research project devoted to the study and the realization of systems of multi-modal interaction for generation, handling and control of sound and music. Supported by the network RIAM (Recherche et Innovation en Audiovisuel et Multimédia), it was carried out by the CEA-LIST for haptic research, Haption for the realization of the haptic(More)
This paper describes the main ideas developed in the ENIGMES (Experimentation of New Gestual Interfaces for Electroacoustic Music and Sound. It took place in 2006 at the ENSCi (National Superior School of Industrial Creation) and gathered students, teachers, artists and researchers on the theme of "navigable scores".