Roberto Mecca

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Shape recovery of an object based on shading variations resulting from different light sources has recently been reconsidered. Improvements have been made that allow for the photometric stereo approach to serve as a competitive alternative to other shape reconstruction methods. However, most photometric stereo methods tend to ignore factors that are(More)
Recovering the 3D shape of an object from shading is a challenging problem due to the complexity of modeling light propagation and surface reflections. Photometric Stereo (PS) is broadly considered a suitable approach for high-resolution shape recovery, but its functionality is restricted to a limited set of object surfaces and controlled lighting setup. In(More)
Shape from Shading and Photometric Stereo are two fundamental problems in Computer Vision aimed at reconstructing surface depth given either a single image taken under a known light source or multiple images taken under different illuminations from the same viewing angle. Whereas the former uses partial differential equation (PDE) techniques to solve the(More)
Shape from shading with multiple light sources is an active research area and a diverse range of approaches have been proposed in the last decades. However, devising a robust reconstruction technique still remains a challenging goal due to several highly non-linear physical factors being involved in the image acquisition process. Recent attempts at tackling(More)
After thirty years of researching, the photometric stereo technique for 3D shape recovery still does not provide reliable results if it is not constrained into very well-controlled scenarios. In fact, dealing with realistic materials and lightings yields a non-linear bidirectional reflectance distribution function which is primarily difficult to parametrize(More)
3D Reconstruction from shading information through Photometric Stereo is considered a very challenging problem in Computer Vision. Although this technique can potentially provide highly detailed shape recovery, its accuracy is critically dependent on a numerous set of factors among them the reliability of the light sources in emitting a constant amount of(More)
3D shape recovery using photometric stereo (PS) gained increasing attention in the computer vision community in the last three decades due to its ability to recover the thinnest geometric structures. Yet, the reliability of PS for color images is difficult to guarantee, because existing methods are usually formulated as the sequential estimation of the(More)
Shape from shading and photometric stereo are two fundamental problems in computer vision aimed at reconstructing surface depth given either a single image taken under a known light source or multiple images taken under different illuminations from the same viewing angle. Whereas the former uses partial differential equation techniques to solve the image(More)
In this paper, a general framework based on fractional-order partial differential equations allows to solve image reconstruction problems. The algorithm presented in this work combines two previous notions: a fractional derivative implementation by Discrete Fourier Transform and the edge detection by topological gradient. The purpose of the paper is to(More)