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Multistep joint bilateral depth upsampling
Depth maps are used in many applications, e.g. 3D television, stereo matching, segmentation, etc. Often, depth maps are available at a lower resolution compared to the corresponding image data. ForExpand
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Adaptive 3D Content for Multi-Platform On-Line Games
Many applications seek to identify features like 'handles' and 'tunnels' in a shape bordered by a surface embedded in three dimensions. To this end we define handle and tunnel loops on surfaces whichExpand
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Trap Design for Vibratory Bowl Feeders
The vibratory bowl feeder is the oldest and still most common approach to the automated feeding (orienting) of industrial parts. In this paper, the authors consider a class of vibratory bowl filtersExpand
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Philips 3D Solutions: From Content Creation to Visualization
Philips is realizing an end-to-end 3D display solution from 3D content creation to visualization. This development fits in our long-standing tradition of combining expertise in video processing withExpand
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Real-time implementation of depth map post-processing for 3D-TV on a programmable DSP (TriMedia)
Automatically generated depth maps from video are usually not aligned with the objects in the original image and produced at lower resolutions. We propose to apply a joint-bilateral filter toExpand
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Depth map post-processing for 3D-TV
Automatically generated depth maps from stereo or monoscopic video are usually not aligned with the objects in the original image and may suffer from large area outliers. We post-process these depthExpand
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Real-time rendering for multiview autostereoscopic displays
In video systems, the introduction of 3D video might be the next revolution after the introduction of color. Nowadays multiview autostereoscopic displays are in development. Such displays offerExpand
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Orienting polyhedral parts by pushing
A common task in automated manufacturing processes is to orient parts prior to assembly. We consider sensorless orientation of an asymmetric polyhedral part by a sequence of push actions, and showExpand
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Trap design for vibratory bowl feeders
The vibratory bowl feeder is the oldest and still most common approach to the automated feeding (orienting) of industrial parts. We consider a class of vibratory bowl filters that can be described byExpand
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On fence design and the complexity of push plans for orienting parts
A common task in automated manufacturing processes is to orient parts prior to assembly. We consider sensorless orientation of a polygonal part by a sequence of push actions. We show that anyExpand
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