Robert J. Lewis

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  • Susan P Gaskell, A Rae Goodell, Robert K Kaynor, Robert J Lewis, Mary P Rowe, Constantine B Simonides +15 others
  • 2016
Preliminary versions of the two parts of our report are being distributed to the MIT community for corrections and comments. In the Fall we will make corrections and print a final version. That version will include a summary of comments with responses, and will be printed in Tech Talk. Many members of the MIT community assisted us in many ways. We would(More)
Several researchers have demonstrated that the virtual behaviors committed in a video game can elicit feelings of guilt. Researchers have proposed that such guilt could have prosocial consequences. However, this proposition has not been supported with empirical evidence. The current study examined this issue in a 2×2 (video game play vs. real world(More)
Understanding what drives narrative appeal is a major focus of entertainment research. Disposition theory proposes that appeal is a function of the dispositions viewers hold towards characters, which are in turn driven by viewer perceptions of character morality and outcomes experienced by characters. However, the manner in which dispositions change(More)
Disposition theory (DT) has been a prevalent and useful theory for examining narrative enjoyment. This study uses logic from DT to predict film popularity indicated by box office gross. A content analysis was conducted on the plot summaries of popular films to determine the extent to which dispositional considerations were upheld. Results indicate that(More)
NOTE These procedures were formerly issued by the Office of State and Tribal Programs (STP). Any changes to the procedure are the responsibility of the FSME Procedure Contact as of October 1, 2006. Copies of FSME procedures are available through the NRC web site. .
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