Rob Nash

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We are building a series of custom casual games to support teaching and learning of introductory programming (CS1/2) concepts with a focus on ease of adoption. Our games are innovative twists on popular casual genres, and each game is designed explicitly for teaching specific programming concepts (e.g., conditionals, arrays). Based on these games, faculty(More)
Our memory is often surprisingly inaccurate, with errors ranging from misremembering minor details of events to generating illusory memories of entire episodes. The pervasiveness of such false memories generates a puzzle: in the face of selection pressure for accuracy of memory, how could such systematic failures have persisted over evolutionary time? It is(More)
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