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There is increasing use of coordinated and multiple views for the study of complex data. We discuss the use of multiple coordinated views as an aid to navigation and orientation through three-dimensional virtual environments. Such virtual environments have many applications including military, medical and educational uses. We determine whether there is an(More)
there is a wide range of applications in video retrieval and indexing grabbing researcher’s attention. The following paper includes tutorial as well as a description of the background to common approaches in visual content-based video retrieval and indexing. The focal point is on the mechanisms of video shot boundary detection, key frame extraction,(More)
In recent years, video communication has established its dominance in the communication world as it has become an integral part of our everyday life ranging from handheld device videos to broadcasted video news (from unstructured to highly structured). It is required to formalize video semantics for making users able to refine the relevant information and(More)
There is increasing interest in the use of multimedia and Web based materials for teaching and learning; areas of particular significance for the use of enhanced learning materials are those that may be inaccessible to certain student populations. Environments such as building sites present unique safety and access difficulties for visits and are(More)
The adoption of RBRVS has and will continue to dramatically alter the way in which physicians are paid. The debate over national health care continues to be a top item on the nation's agenda. Experiments on the predetermined rationing of health care are now being conducted. While these topics have stolen the headlines, another important movement has quietly(More)
Education is the process of teaching, educating and developing strategies of learning through developing skills, character and knowledge. Educational games and edutainment are educational methods introduced in educational systems to bring out the creativity and mentality of learners in the society. These technological learning systems engage the student to(More)
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