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The High Fidelity Simulation of Littoral Environments (HFSoLE) Challenge Project (C75) encompasses a suite of seven oceanographic models ccpable of exchanging information in a physically meaningful sense across the littoral environment. This project is leveraging and extending state-of-the-art atmospheric, oceanographic, estuarine, riverine, surface… (More)
The goal of the Battlespace Environments Institute (BEI) is to integrate Earth and space modeling capabilities into a seamless, whole-Earth common modeling infrastructure that facilitates interservice development of multiple, mission-specific environmental simulations and supports battlefield decisions, improves interoperability, and reduces operating costs.
The long–term goal is to allow ocean modelers to efficiently and rapidly visualize the output of their ocean models by effectively exploiting large scale computing environments. This necessitates a distributed, parallel, concurrent visualization system. The modeler should be able to seamlessly view and explore an evolving ocean model in an immersive virtual… (More)
The public repotting burden for this collection of information is estimated to average 1 hour pet response, including the time for reviewing instructions, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing the collection of information. Send comments regarding this burden estimate or any other aspect of… (More)