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In this paper we present our experience in using Virtual Reality Technologies to accurately reconstruct and further explore ancient and historic city buildings. Virtual reality techniques provide a powerful set of tools to explore and access the history of a city. In order to explore, visualize and hear such history, we divided the process in three phases:(More)
– A correct and wide coupling of sound to visual applications is still missing in most immersive VR environments, while future and advanced applications tend to demand a more realistic and integrated audiovisual solution to permit complete immersive experiences. Still there is a vast field of investigations till a correct and complete immersive system can(More)
We introduce a novel approach to implement multimedia rendering platforms, using reconfigurable-oriented hardware/software co-design. Disadvantages of current platforms include a very short obsolescence cycle, communication and computational performance limitations, large sizes of software components, and architectures not prepared to cope with future(More)
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