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The rapid development of handheld Augmented Reality (AR) technologies has raised profound interests in the design of handheld AR games. Studies in this area however did not draw attention explicitly on design concepts, especially in the possible exploitation of their inherent characteristics to impact game experiences. Based on literature review, this paper… (More)
Information empowers those who make sense from its successful interpretation; this is especially true on the subject of weather where the recipient is required to have prior forms of fundamental understanding towards the natural occurring phenomenon and its effects. This study facilitates the learning of complex weather phenomena for children using a unique… (More)
—In this paper, a mobile approach for ambient learning is presented. As an example of the concept, modeling is done to deliver educational content on weather phenomenon to schoolchildren. Information visualization techniques are utilized to present an alternative approach of knowledge delivery that could be considered to be beyond conventional classroom… (More)
Presents a listing of the papers' reviewers from the 2017 IEEE Virtual Reality Conference (IEEE VR 2017).
This demonstration presents ``Tainted', a first-person 3D adventure game that enables players to experience a traditional horror folklore using visual-auditory-olfactory interactions. The system consists of a computer to play the game and a smell-emitting module that contains jasmine, pineapple, mango, and banana scents. The information provided by the… (More)