Rao R. Bhavani

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We present Haathi Mera Saathi (My Elephant Friend), a game concept which serves as a tool for teaching programming and computational thinking to underprivileged children in rural India. It provides a metaphor and gameplay for embodied and tangible games, and creates a soft early ramp up into the conceptual and digital space of learning to code. We discuss(More)
Human motor skill training forms a large portion of the curriculum for any vocational education and training course. Construction personnel such as carpenters, plumbers and masons require long hours of training in order to gain expertise and workmanship to perform complex tasks skillfully. Poor skill in the use of tools results in sub-optimal outcome;(More)
Because many concepts in physics are non-engaging and difficult to understand, instructors in physics are challenged to fully engage students in the study of physics. For even the best students, current practices are not fully engaging and do not provide a deep understanding of fundamental principles. While traditional laboratory exercises are a good way to(More)
Picking up and sorting garbage is a tedious task, and the health effects of garbage on the streets of India is grave. Recycling trash into categories (e.g. hard plastic, soft plastic, organic, paper) requires training to do correctly at speed. Major national clean up campaigns as well as neighbourhood level initiatives require trained trainees who can(More)
Hevea brasiliensis/Rubber tree is considered to be the most predominant plantation crop in Kerala which was found to be the major source of income for the 11.5 lakh planters within Kerala. Due to the availability of natural rubber from foreign countries at cheaper price, the current market price as well as the demand of Indian rubber is decreasing.(More)
Skill development continues to remain a daunting task, especially in developing countries, owing to the numerous challenges posed by resource constraints such as unavailability of certified expert trainers and lack of tools to measure and quantify human motor skill learning. Attempts are being made to address these problems by introducing technology(More)
This paper presents the design and computational modelling of a virtual simulator of a multitool, for training vocational skills in a hands-on way. Here we describe the audio-visual-haptic elements for the customized simulation interfaces for training carpentry tools and skills and the computational mathematical model to render haptic feedback for these(More)