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AgentSpeak(XL): efficient intention selection in BDI agents via decision-theoretic task scheduling
tl;dr
This paper shows how to use a decision-theoretic task scheduler in order to automatically generate efficient intention selection functions for BDI agent-oriented programming languages. Expand
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  • Open Access
FreeMMG: A Scalable and Cheat-Resistant Distribution Model for Internet Games
tl;dr
This paper proposes FreeMMG, a hybrid client-server and peer-to-peer or distributed simulation model for massively multiplayer games that is cheat-resistant and scalable. Expand
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  • Open Access
FreeMMG: a hybrid peer-to-peer and client-server model for massively multiplayer games
tl;dr
A Massively Multiplayer Game (MMG) is an Internet-based distributed game (or multiplayer game) that supports a large amount of simultaneous players interacting, in real-time, in a persistent virtual world. Expand
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Using the DTC Scheduler to Improve Intention Selection in BDI Agents
This paper reports on the developments with the project enti tl d “Combining Cognitive and Utilitarian Coordination in a Layered Agent A rchitecture”, supported by CNPq/ProTeM-CC and the NSF. ItExpand
  • 1
  • Open Access