• Publications
  • Influence
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robotExpand
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Most valuable player: a robot device server for distributed control
TLDR
This paper describes our software Player, a network server interface to a collection of sensors and actuators, typically constituting a robot. Expand
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On device abstractions for portable, reusable robot code
TLDR
We seek to make robot programming more efficient by developing a standard abstract interface for robot hardware, based on familiar techniques from operating systems and network engineering, that captures the functionality of logically similar sensors and actuators. Expand
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HRI in the sky: Creating and commanding teams of UAVs with a vision-mediated gestural interface
TLDR
Extending our previous work in real-time vision-based Human Robot Interaction (HRI) with multi-robot systems, we present the first example of creating, modifying and commanding teams of UAVs by an uninstrumented human. Expand
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A fast and frugal method for team-task allocation in a multi-robot transportation system
  • Jens Wawerla, R. Vaughan
  • Engineering, Computer Science
  • IEEE International Conference on Robotics and…
  • 3 May 2010
TLDR
We present two task-allocation strategies for a multi-robot transportation system. Expand
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Selecting and Commanding Individual Robots in a Multi-Robot System
TLDR
We present a novel real-time computer vision-based system for facilitating interactions between a single human and a multi-robot system: a user first selects an individual robot from a group of robots, by simply looking at it, and then commands the selected robot with a motion-based gesture. Expand
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Go ahead, make my day: Robot conflict resolution by aggressive competition
TLDR
We examine a simulated but realistic multirobot transport task that su ers from spatial interference. Expand
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Reducing spatial interference in robot teams by local-investment aggression
  • M. Zuluaga, R. Vaughan
  • Engineering, Computer Science
  • IEEE/RSJ International Conference on Intelligent…
  • 5 December 2005
TLDR
This paper extends and improves upon our previous work on the use of stereotypical aggressive display behavior to reduce interference in robot teams, and thus improve their overall efficiency. Expand
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Experiments in automatic flock control
TLDR
This is the first example of a robot system that exploits and controls an animal’s behaviour to achieve a useful task. Expand
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LOST: localization-space trails for robot teams
TLDR
Cushioning member that has a thickness greater than that of a card-type electronic device and is formed of an elastic material is detachably attached to the peripheral edge portion of an electronic device, thereby covering at least the four corner portions of the electronic device. Expand
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