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Narrative Planning: Balancing Plot and Character
A novel refinement search planning algorithm - the Intent-based Partial Order Causal Link (IPOCL) planner - is described that, in addition to creating causally sound plot progression, reasons about character intentionality by identifying possible character goals that explain their actions and creating plan structures that explain why those characters commit to their goals. Expand
An architecture for integrating plan-based behavior generation with interactive game environments
This paper aims to provide a history of computer science at North Carolina State University from 1989 to 2002, a period chosen in order to explore its roots as well as specific cases up to and including the year in which the institution was founded. Expand
From linear story generation to branching story graphs
A system that can generate stories can adapt narrative to the user's preferences and abilities, has expanded replay value, and can interact with users in ways that system designers didn't initially envision. Expand
Managing interaction between users and agents in a multi-agent storytelling environment
The approach effectively integrates user action and system response into the unfolding narrative, providing for the balance between a users' sense of control within the story world and the user's sense of coherence of the overall narrative. Expand
Notes on the Use of Plan Structures in the Creation of Interactive Plot
An interactive system defines a virtual space, whether the system’s interface provides access to the inhospitable planet of Stroggos or the Microsoft Windows desktop. Users of both these systemsExpand
An intent-driven planner for multi-agent story generation
This work presents a narrative generation planning system for multi-agent stories that is capable of generating narratives with both strong plot coherence and strong character believability. Expand
Creating Interactive Narrative Structures: The Potential for AI Approaches
This paper poses a number of questions that center on the relationship between narrative in an interactive environment and the representations and reasoning processes that AI researchers might bringExpand
Narrative generation: balancing plot and character
The ability to generate narrative is of importance to computer systems that wish to use story effectively for a wide range of contexts ranging from entertainment to training and education. TheExpand
DPOCL: A Principled Approach To Discourse Planning
It is argued that discourse planners should be formally characterisable in terms of soundness and completeness. Expand
Narrative Generation for Suspense: Modeling and Evaluation
A system that produces a narrative designed specifically to evoke suspense from the reader is developed and an empirical evaluation provides strong support for the claim that the system is effective in generating suspenseful stories. Expand