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Characterizing Mood Management as Need Satisfaction: The Effects of Intrinsic Needs on Selective Exposure and Mood Repair
This study attempted to (a) extend traditional mood management theory research by investigating the influence of the intrinsic needs for competence and autonomy on selective exposure to video gamesExpand
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Media Enjoyment as Need Satisfaction: The Contribution of Hedonic and Nonhedonic Needs
Most early research on entertainment defines media enjoyment in functional terms as the satisfaction of hedonic needs. Two studies demonstrate the value of including nonhedonic and hedonic needExpand
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Testing a Dual-Process Model of Media Enjoyment and Appreciation
This article presents a dual-process model of media entertainment representing 2 psychological appraisal processes, and examines how these processes evoke appreciation or enjoyment as a function ofExpand
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Quality‐of‐Life in Patients Receiving Implantable Cardioverter Defibrillators At or Before Age 40
As the use of ICDs increases, more young patients will be eligible to receive these devices. Such patients may have different concerns than older patients who more commonly receive ICDs. WeExpand
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Being Bad in a Video Game Can Make Us Morally Sensitive
TLDR
We show that playing an immoral role in a video game can lead to increased sensitivity of relevant moral intuitions through the elicitation of guilt. Expand
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Repeated Exposure to Narrative Entertainment and the Salience of Moral Intuitions
R. Tamborini (2011, 2012) recently proposed the model of intuitive morality and exemplars (MIME), which combines theoretical developments in moral psychology with media theory to predict theExpand
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Communication Apprehension and Resting Alpha Range Asymmetry in the Anterior Cortex
In this study, we examined the relationship between trait-like communication apprehension (CA) and resting alpha range asymmetry in the anterior cortex (AC). Although theory and research in cognitiveExpand
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Disposition development in drama: the role of moral, immoral and ambiguously moral characters
TLDR
Understanding what drives narrative appeal is a major focus of entertainment research. Expand
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Effectiveness of Kindergarten Intervention Programs
Psychologists and educators continue to design and implement kindergarten intervention programs unsubstantiated by previous research. The present study used meta-analysis procedures to examine theExpand
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Egoism Versus Altruism in Television Content for Young Audiences
The model of intuitive morality and exemplars is an organizational framework that was created to incorporate theories of basic human motivations with both micro- and macrolevel media research. ThusExpand
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