• Publications
  • Influence
Attending to the execution of a complex sensorimotor skill: expertise differences, choking, and slumps.
  • R. Gray
  • Psychology, Medicine
  • Journal of experimental psychology. Applied
  • 1 March 2004
A simulated baseball batting task was used to compare the relative effects of attending to extraneous information (tone frequency) and attending to skill execution (direction of bat movement) onExpand
  • 410
  • 69
A Two-Point Visual Control Model of Steering
TLDR
We propose a model of steering that explicitly embodies this idea, using both a ‘near point’ to maintain a central lane position and a 'far point' to account for the upcoming roadway. Expand
  • 342
  • 45
  • PDF
Behavior of college baseball players in a virtual batting task.
  • R. Gray
  • Psychology, Medicine
  • Journal of experimental psychology. Human…
  • 2002
A baseball batting simulation was used to investigate the information used to hit a baseball. Measures of spatial and temporal swing accuracy were used to test whether batters (a) use speed toExpand
  • 153
  • 25
Why do athletes choke under pressure
  • 203
  • 23
Accuracy of estimating time to collision using binocular and monocular information
TLDR
We measured both the just-noticeable difference in time to collision (TTC) with an approaching object, and the absolute accuracy in estimating TTC in the following cases: only binocular information available; only monocular Information available; both binocular and monocularinformation available as in the everyday situation. Expand
  • 209
  • 21
Effects of focus of attention on baseball batting performance in players of differing skill levels.
This study addressed the question, what should baseball players focus their attention on while batting? Less-skilled and highly skilled (college) baseball players participated in four dual-taskExpand
  • 181
  • 21
  • PDF
A Comparison of Tactile, Visual, and Auditory Warnings for Rear-End Collision Prevention in Simulated Driving
TLDR
We examined the effectiveness of rear-end collision warnings presented in different sensory modalities as a function of warning timing in a driving simulator. Expand
  • 275
  • 17
  • PDF
Visually guided collision avoidance and collision achievement
  • D. Regan, R. Gray
  • Psychology, Medicine
  • Trends in Cognitive Sciences
  • 1 March 2000
To survive on today's highways, a driver must have highly developed skills in visually guided collision avoidance. To play such games as cricket, tennis or baseball demands accurate, precise andExpand
  • 123
  • 9
Transfer of Training from Virtual to Real Baseball Batting
  • R. Gray
  • Psychology, Medicine
  • Front. Psychol.
  • 13 December 2017
The use of virtual environments (VE) for training perceptual-motors skills in sports continues to be a rapidly growing area. However, there is a dearth of research that has examined whether trainingExpand
  • 44
  • 9
A Haptic Back Display for Attentional and Directional Cueing
We have been developing a haptic back display using a 3-by-3 tactor array. This paper reports two studies that investigated the use of such a display for delivering attention- and direction-relatedExpand
  • 255
  • 8
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