Qingxiang Fu

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In CAGD or Computer Graphics, a surface is usually represented by several patches [Bamhill ‘83a,b, Bamhill & Boehm ‘83, BCzier ‘72, Boehm et al. ‘84, Farin ‘861. Therefore the intersection of a surface and a plane can be computed as the intersection of the patches, which compose the surface, with the plane. Here our attention is concentrated on the bicubic(More)
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