Pramod Chandraiah

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—MultiProcessor Systems-on-Chip (MPSoCs) are increasingly being used to build efficient and cost-effective embedded systems that meet the necessary real-time requirements. However, programming heterogeneous MPSoCs is highly challenging. The existing automatic parallelizing techniques, although effective on homogeneous shared-memory architectures, are(More)
Programming multi-processor systems-on-chip (MPSoC) involves partitioning and mapping of sequential reference code onto multiple parallel processing elements. The immense potential available through MPSoC architectures depends heavily on the effectiveness of this programming. Existing automatic parallelizing techniques, though effective on shared memory(More)
To overcome the complexity in System-on-Chip (SoC) design, researchers have developed sophisticated design flows that significantly reduce the development time through automation. However, while much work has focused on synthesis and exploration tools, little has been done to support the designer in writing and rewriting SoC models. In fact, our studies on(More)
— Communication exploration has become a critical step during SoC design. Researchers in the CAD community have proposed fast and efficient techniques for comprehensive design space exploration to expedite this critical design step. Although these advances have been helpful in reducing the design time significantly , the overall design time of the system is(More)
The quality of the input system model has a direct bearing on the effectiveness of the system exploration and synthesis tools. Given a well-structured system model, tools today are effective in generating efficient implementations. However, readily available reference C codes are not conducive for system synthesis as they lack the necessary structure and(More)
In embedded system design, the quality of the input model has a direct bearing on the effectiveness of the system exploration and synthesis tools. Given a well-written system model, tools today are effective in generating working implementations. However, readily available C reference code is not conducive for immediate system synthesis as it lacks needed(More)
Designer productivity and design predictability are vital factors for successful embedded system design. Shrinking time-to-market and increasing complexity of these systems require more productive design approaches starting from high-level languages such as C. On the other hand, tight constraints of embedded systems require careful design exploration at(More)
Electronic system-level (ESL) design is touted as a promising solution to sustain productivity in embedded system design in the presence of increasing complexities and decreasing time-to-market. The System-On-Chip Environment (SCE) provides such a SpecC-based ESL design solution. In this report, we demonstrate SCE as applied to the design of a MP3 decoder.(More)