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Design Principles for Power Grid Cyber-Infrastructure Authentication Protocols
TLDR
We discuss key design principles and engineering practices that we believe can help ensure the correctness and effectiveness of standards for authentication in Power Grid protocols; e.g., DNP3. Expand
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"I'm the Jedi!" - A Case Study of User Experience in 3D Tele-immersive Gaming
TLDR
We explore the Quality of Experience (QoE) of users in the new cyber-physical gaming environment. Expand
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Color-plus-depth level-of-detail in 3D tele-immersive video: a psychophysical approach
TLDR
This paper presents a psychophysical study that measures the perceptual thresholds of a new factor called Color-plus-Depth Level-of-Detail peculiar to polygon-based 3D tele-immersive video. Expand
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CZLoD: A psychophysical approach for 3D tele-immersive video
TLDR
This article presents a psychophysical study that measures the perceptual thresholds of a new factor called Color-plus-Depth Level-of-Details (CZLoD) peculiar to polygon-based 3D tele-immersive video. Expand
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4D TeleCast: Towards Large Scale Multi-site and Multi-view Dissemination of 3DTI Contents
TLDR
We present 4D Tele Cast, a novel multi-stream 3D content distribution framework for non-interactive viewers providing the functionality of multi-view selection. Expand
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Towards the understanding of human perceptual quality in tele-immersive shared activity
TLDR
We conduct a user study with 19 participants to investigate the human perceptions of two tele-immersive shared activities, where media samples of different qualities are evaluated using the comparative category rating method in case of each activity. Expand
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Lossless compression of synchronized phasor measurements
TLDR
This paper proposes a new method for the lossless compression of voltage magnitude and phase data in which known characteristics of the power system are used to improve upon common, off-the-shelf compression techniques. Expand
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QoS and resource management in distributed interactive multimedia environments
TLDR
We survey existing DIME-relevant QoS and resource management techniques for these two resources, present their taxonomy, compare them, and show their impacts on DIMEs. Expand
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Bundle of Streams: Concept and Evaluation in Distributed Interactive Multimedia Environments
TLDR
We present a novel cyber-physical, spatio-temporal QoS model that includes new metrics to measure and evaluate QoS for a bundle of streams and across bundles of streams. Expand
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SAS kernel: streaming as a service kernel for correlated multi-streaming
TLDR
This paper presents a novel paradigm of Streaming as a Service (SAS) to model correlated multi-streaming in Distributed Interactive Multimedia Environments. Expand
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