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BACKGROUND Online gaming technology has developed rapidly within the past decade, and its related problems have received increasing attention. However, there are few studies on the psychiatric symptoms associated with excessive use of online games. The aim of this study is to investigate the characteristics of online gamers, and the association between(More)
In this paper, a hierarchical system is proposed for generating personalization action and activity recognition rules. Multi-level decision rule mining approach in our system not only discovers personal habit of device using, but also finds personal pattern of devices operation manner. First, it processes non-sequential procedure, which mines user's(More)
As most people would like to post their articles in social network to express their feeling, it would benefit to collect and analyze these information to figure some signs before some misfortunes happened. Hence, in this paper, we propose a novel emotion analysis system not only to detect the Chinese posts with negative emotions on Facebook in time sequence(More)
In this paper, an Information Appliance Control Platform (IACP) is presented. In this platform, users monitor and control appliances through a network-connected mobile device at home, even on the Internet. This platform is effectively built by the technologies of agent, embedded system, networking, database and serial communication. Three subsystems(More)
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