Pietroni Nico

We don’t have enough information about this author to calculate their statistics. If you think this is an error let us know.
Learn More
Interactive simulation of deformable bodies has attracted growing interest in the course of the last decade and, while for a long time it has been limited to applicative domains such as virtual surgery, it is nowadays a fundamental part of almost every game engine. The reasons of this evolution may be found both in the continuous effort of the scientific(More)
Interactive simulation of deformable bodies has attracted growing interest in the course of the last decade and, while for a long time it has been limited to applicative domains such as virtual surgery, it is nowadays a fundamental part of almost every game engine. The reasons of this evolution may be found both in the continuous effort of the scientific(More)
  • 1