Learn More
— We present in this paper an iterative algorithm to solve constraint forces for haptic interactive simulation. The haptic forces are induced by interaction with guidance virtual fixtures having forbidden regions. In general, a haptic rendering based on an explicit formulation of the constraint forces (with virtual springs) can lead to severe numerical(More)
The main target of T7.1 was the development of VR based demonstrators for soft tissue interaction. While D7.1 mainly focused on theoretical background, and implementation detail, this report advances towards the evaluation of the system from several points of view. The studies range from psychophysical evaluation experiments, to more technical evaluation of(More)
Development of user-friendly and flexible scientific programs is a key to their usage, extension and maintenance. This article presents an Object-Oriented Programming approach for the development of FER/Mech—a software with interactive graphics for use in the design and analysis of two and three dimensional multibody dynamic systems. The general(More)
  • 1