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We compare five industrial software architecture design methods and we extract from their commonalities a general software architecture design approach. Using this general approach, we compare across the five methods the artifacts and activities they use or recommend , and we pinpoint similarities and differences. Once we get beyond the great variance in(More)
This paper shows that inheritance and subtyping can be introduced advantageously into a parallel object-oriented language, POOL-I. These concepts are clearly distinguished, because they deal with different aspects of programming. In this way several problems traditionally adhering to inheritance can be solved. The language POOL-I is a parallel(More)
We compare five industrial software architecture design methods and we extract from their commonalities a general software architecture design approach. Using this general approach, we compare across the five methods the artifacts and activities they use or recommend, and we pinpoint similarities and differences. Once we get beyond the great variance in(More)
This paper discusses the considerations that have played a role in the design of the language POOL2. This language integrates the structuring techniques of object-oriented programming with mechanisms for expressing parallelism. We introduce the basic principles of object-oriented programming and its significance for program development methodologies.(More)