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Increasingly, the movements of players' physical bodies are being used as a method of controlling and playing video games. This trend is evi-denced by the recent development of interpersonal touch-based games; multi-player games which players control by physically touching their partners. Although a small number of interpersonal touch-based games have(More)
Acts of interpersonal touch are used by couples to communicate with their partner in a simple, lightweight and emotionally significant way. In this abstract, we briefly present our motivation and initial design approach for <i>Matchmaker</i> -- a cooperative, romantically-themed game for tabletop computers which integrates acts of interpersonal into its(More)
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