Peter Tam

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A 56-week randomized controlled trial was conducted to evaluate safety and efficacy of a controlled-release combination of phentermine and topiramate (PHEN/TPM CR) for weight loss (WL) and metabolic improvements. Men and women with class II and III obesity (BMI ≥ 35 kg/m(2)) were randomized to placebo, PHEN/TPM CR 3.75/23 mg, or PHEN/TPM CR 15/92 mg, added(More)
BACKGROUND Information seeking is an important coping mechanism for dealing with chronic illness. Despite a growing number of mental health websites, there is little understanding of how patients with bipolar disorder use the Internet to seek information. METHODS A 39 question, paper-based, anonymous survey, translated into 12 languages, was completed by(More)
There is considerable international interest in online education of patients with bipolar disorder, yet little understanding of how patients use the Internet and other sources to seek information. 1171 patients with a diagnosis of bipolar disorder in 17 countries completed a paper-based, anonymous survey. 81% of the patients used the Internet, a percentage(More)
OBJECTIVES We reported the findings of a randomized controlled trial (RCT) to examine the effects of an individualized functional enhancement program (FEP) on functional skills and mood symptoms in mild and moderate dementia. SUBJECTS & METHODS 74 Chinese older persons with dementia were recruited into a skills training program by occupational therapists(More)
In this paper, we present a player taxonomy model for MMORPGs on mobile phone: RA-Model (Relationship and Achievement Taxonomy Model). This model uses two player motivations: <i>Relationship</i> and <i>Achievemen</i> to explain why players play the game. All players in the game can be divided into 3 types: <i>Socializer, Moderator</i> and <i>Fighter</i>(More)
  • Jianmin Wang, Zibin Zheng, Peter Tam, Hong Kong, S F Yeung
  • 2006
In this paper, we discuss the model and strategy to improve the performance of a game " ZhanGuo " [21], the leading mobile MMORPG (Massively Multiplayer Online Role-Playing Game) in China. Memory optimization and network bandwidth reduction are crucial in mobile MMORPG. In the majoring mobile phones, storage memory is very limited ranging from 64K to 200K(More)
  • Jianmin Wang, Zibin Zheng, Dayao Huang, Peter Tam
  • 2006
Given the resource limitation of mobile phones and the narrow bandwidth of mobile network, the development of mobile MMORPG is extremely challenging. In this paper, we present our experience in crafting the game engine for a commercially launched game " ZhanGuo " [18], which is the leading mobile MMORPG (Massively Multiplayer Online Role-Playing Game) in(More)
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