Peter Lönnqvist

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We present a ubiquitous service environment for teamwork, supported by Active Documents. The environment consists of a physically dressed conference room and a software architecture based on Java and Jini. At the application level, mobile agent technology provide Active Documents that utilise context information and distributed resources to support users.(More)
Social navigation (SN) emerged as a marriage between one-user-one-system scenarios and CSCW. It is a design approach based on either visualizing traces of other users' activities or on direct or indirect communication between users, with the goal to facilitate locating and evaluating information. Social Navigation has wide-ranging benefits, from social(More)
Anthropomorphism is a way of making sense of complex behavior in the world around us. It is not one process, but involves several – quite independent – levels, e.g., primitive psychology, folk-psychology, social stereotypes and emotional anthropomorphism. This paper explores psychological and anthropological research into the different layers in order to(More)
The way people use computing artefacts in local collaborative settings is problematic. The main reason for this is that the tools that are being used to a large extent are designed as personal tools. Constant intrusions on the collaborative task are imposed from lacking support for collaboration, external non-related events, parallel non-related work and(More)
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