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User Experience User experience is now becoming central to our understanding of the usability of technology. Today many interactive technology companies describe on their Web sites their commitment to experience-based design. There is also a trend in HCI communities to foreground experience-centered approaches to technology, a movement reflected in several(More)
In this paper, we present a new approach to interaction modelling based on the concept of information resource. The approach is inspired by recent distributed cognition (DC) literature but develops a model that applies specifically to human-computer interaction (HCI) modelling. There are of course many approaches to modelling HCI and the motivation of this(More)
An evaluation of earcons was carried out to see whether they are an effective means of communicating information in sound. An initial experiment showed that earcons were better than unstructured bursts of sound and that musical timbres were more effective than simple tones. A second experiment was then carried out which improved upon some of the weaknesses(More)
In this paper we describe the Prayer Companion, a device we developed as a resource for the spiritual activity of a group of cloistered nuns. The device displays a stream of information sourced from RSS news feeds and social networking sites to suggest possible topics for prayers. The nuns have engaged with the device enthusiastically over the first ten(More)
The aesthetics of human-computer interaction and interaction design are conceptualized in terms of a pragmatic account of human experience. We elaborate this account through a framework for aesthetic experience built around three themes: (1) a holistic approach wherein the person with feelings, emotions, and thoughts is the focus of design; (2) a(More)
THEA is a technique designed for use by interactive system designers and engineers to help anticipate interaction failures. These may become problematic once designs become operational. The technique employs a cognitive error analysis based on an underlying model of human information processing. It is a highly structured approach, intended for use early in(More)
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the boundaries of arts, design and sciences. However, there has not been enough critical discussion of how these disciplines can work together. In this one-day workshop we will bring(More)