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In three experiments, we studied the relation between degree of implicit learning and two aspects of short-term memory: (1) the activation level of the to-be-learned information, and (2) individual differences in short-term memory capacity. In all the experiments, we used the Nissen and Bullemer (1987) serial reaction time paradigm or a modification(More)
We examined the relation of action video game practice and the optimization of executive control skills that are needed to coordinate two different tasks. As action video games are similar to real life situations and complex in nature, and include numerous concurrent actions, they may generate an ideal environment for practicing these skills (Green &(More)
Older adolescents played the video gome Tetris for a total of 6 hr each in two separate experiments. None of the subjects had had any prior experience with Tetris, o video game requiring the rapid rotation ond placement of seven different-shaped blocks. In Experiment 1, subjects were pre-and posttested on poper-and-pencil meosures of spatial obility. In(More)
Thirty-six younger adults (10 male, 26 female; ages 18 to 38 years) and 36 older adults (14 male, 22 female; ages 61 to 80 years) completed simple and complex paper-and-pencil subtraction tests and solved a series of simple and complex computer-presented subtraction problems. For the computer task, strategies and solution times were recorded on a(More)
Research on incidental sequence learning typically is concerned with the characteristics of implicit or nonconscious learning. In this article, the authors aim to elucidate the cognitive mechanisms that contribute to the generation of explicit, reportable sequence knowledge. According to the unexpected-event hypothesis (P. A. Frensch, H. Haider, D. Rünger,(More)
An integrative theory relating cognitive aging de"cits observed at the behavioral level with age-related de"ciency in neuromodulation causing less distinctive cortical representations is tested in a series of neural network simulations. Age-related attenuation of catecholaminergic function is simulated by lowering the mean gain of the processing unit, which(More)
The last decade has seen a proliferation of empirical studies that seek to understand how the cognitive system links voluntary motor actions with their perceptual effects. A view that has found considerable support in this research is the ideomotor approach to action control which holds that actors select, initiate, and execute a movement by activating(More)
This study examines whether an improved intertask coordination skill is acquired during extensive dual-task training and whether it can be transferred to a new dual-task situation. Participants practised a visual-manual task and an auditory-vocal task. These tasks were trained in two groups matched in dual-task performance measures before practice: a(More)
The power law of practice is often considered a benchmark test for theories of cognitive skill acquisition. Recently, P. F. Delaney, L. M. Reder, J. J. Staszewski, and F. E. Ritter (1998), T. J. Palmeri (1999), and T. C. Rickard (1997, 1999) have challenged its validity by showing that empirical data can systematically deviate from power-function fits. The(More)
We investigated the regulation of sequential action using a new paradigm. Participants learned a sequence of seven stimulus categories and then monitored for them during successive displays. All displays were instances of these categories, presented in pseudorandom order. On each trial, participants monitored for an instance of Category 1, pressed a key on(More)