Learn More
Object-oriented development is a structuring paradigm. It does not provide substantial support for the specification of 'end to end' control and data flow. This has implications for hard real-time system development, where applications may specify 'end to end' response times, also known as transactions. This paper introduces a graphical notation for the(More)
This paper examines the architectural design and analysis of a naval close-in weapons system simulator. Using the TARDIS development framework we trace the emergence of a design solution using HRT-HOOD. We examine the formulation of a logical architecture, based on functional and non-functional requirements and demonstrate how this may be mapped to the(More)
  • 1