In this note, we show that the encoding scheme discussed in  for quadrilateral meshes can be improved to 2.40 bits per vertex, using arithmetic coding. This is a considerable improvement over the current bound of 2.67 bits per vertex.
This paper presents a novel on-line optimal task-allocation methodology for the interception of a group of mobile targets by a team of robotic pursuers. The mobile targets are highly maneuverable. A rolling-horizon concept is used to increase the depth of the online search for the optimal solution. Guidance theory is utilized to navigate each pursuer… (More)