Paulo Noriega

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Users of consumer products currently benefit from the latest technology. Examples of such products include household appliances, entertainment-oriented products, automobile features, and communication devices. These technologies have had a large impact on user lifestyles, some of which have replaced manual labor while others have totally transformed social(More)
OBJECTIVE The aim of this article is to discuss how user experience (UX) evaluation can benefit from the use of virtual reality (VR). BACKGROUND UX is usually evaluated in laboratory settings. However, considering that UX occurs as a consequence of the interaction between the product, the user, and the context of use, the assessment of UX can benefit from(More)
Understanding and predicting people's displacement movement is particularly important for professionals involved in planning complex buildings (e.g., hospitals, convention centers, subway stations and university campus). Some decisions taken by the visitors while choosing what route to follow can be influenced by some environmental cues which can act as a(More)
This study examined the relative influence of environmental variables (corridor width and brightness) and signage (directional and exit signs), when presented in competition, on participants' route-choices in two situational variables (everyday vs. emergency), during indoor wayfinding in virtual environments. A virtual reality-based methodology was used.(More)
Emotions in the context of UX are generally evaluated in regard to product appearance and sensorial experience. The use of virtual reality can be a way to study UX in consumer products. We want to evaluate if we could increase emotional responses using a virtual reality immersive system. For that purpose, we used the GAPED picture database and compared(More)