Paul Hazlewood

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This paper builds on previous research into the development of the TMap3D system which allows for the creation of historical 3D spatiotemporal visualisations from natural language narratives [1]. This paper addresses the use of deductive 3D modelling techniques to generate the realism of the object behaviours, the environmental conditions and their(More)
BACKGROUND Chronic lymphocytic leukaemia (CLL) is the commonest leukaemia in western society. Most patients are detected incidentally at an early stage and require 'watch and wait' follow-up. In the UK, management of Stage A0 CLL varies with some centres advising regular outpatient haematology follow-up, whereas others recommend management within primary(More)
A membrane, or P system, is a biologically inspired computational modelling paradigm that simulates both the structure and dynamical processes of a cellular mechanism. The computational power of a membrane system is derived from the non-deterministic nature and the inherent parallelism of these structures and processes. Recently a number of researchers have(More)
3D graphics programming employing 3D models provide an information-rich, interactive environment. Their use in CGI supported films, such as Avatar, demonstrate their ability to create a compelling audience experience. 3D models and 3D graphics programming have been available for many years. Graphics programming depends on knowledge of programming languages(More)
The Reload suite of tools provides support for IMS interoperability specifications. The creation of an editor for IMS-LD posed new challenges when compared to earlier and simpler specifications. The changes which this required to the Reload architecture are identified, and its development described. The use of the Reload LD Editor by Liverpool Hope(More)
This paper discusses the capabilities of the Vist3D system which enables non-technical users, specifically users without knowledge of 3D modelling techniques, interface design, data manipulation and creation of multimedia artefacts to build historical 3D spatiotemporal visualisations from natural language narratives. The user (e.g. museum curator, people(More)
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