Paul F. Marty

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The production of scientific knowledge has evolved from a process of inquiry largely based on the activities of individual scientists to one grounded in the collaborative efforts of specialized research teams. This shift brings to light a new question: how the composition of scientific teams impacts their production of knowledge. This study employs data(More)
AND PRACTITIONER. Usability professionals encounter complex, multifaceted challenges when working to improve systems design: They must justify the importance of usability analysis, argue for an iterative design process, and employ acceptable and cost-effective evaluation methods. Frequently, they assume the roles of evangelists, analysts, educators,(More)
This paper presents an analysis of written and electronic records that document the collaborative process of packing museum artifacts in preparation for a move. The majority of data recorded detailed the process of packing, while only a small amount of the data concerned which artifacts were packed in which boxes. Museum staff members were able to use these(More)
This paper presents results from twenty-one semi-structured interviews with museum information professionals (MIPs) who were asked about their experiences working with information resources, tools, and technologies. Interviews were analyzed to determine 1) the challenges MIPs face as they adapt to changing technical capabilities and strive to meet the(More)
The museum offers a starting point from which to examine the fundamental nature of collaborative work and interdisciplinary scholarship. This article examines the socio-technological impact of introducing advanced information technology into the Spurlock Museum, a museum of world history and culture at the University of Illinois. It addresses the(More)
This paper explores the circumstances under which extremely discounted usability engineering techniques produce results that are worthwhile to researchers and practitioners. We present a method for usability analysis where an entire evaluation can be conducted in only thirty minutes, an amount of time we suggest as perhaps the smallest possible unit of(More)
This article documents the authors’ attempt to develop a quick, inexpensive, and reliable method for demonstrating user testing to an audience. The resulting method, Usability@90mph, is simple enough to be conducted at minimal expense, fast enough to be completed in only thirty minutes, comprehensible enough to be presented to audiences numbering in the(More)
The idea for this special issue arose at the Cultural Heritage Information Professionals (CHIPs) workshop in April 2008. Supported by the Institute of Museum and Library Services, Florida State University, and the Ringling Museum of Art, the workshop’s goals were to explore the ability of educators to meet the information needs of cultural heritage(More)