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A majority of Web based information, facilities and services is unnecessarily inaccessible to people with certain disabilities, largely due to a lack of awareness of accessibility issues on the part of developers. This paper argues that currently available accessibility evaluation methods are unsatisfactory in the scope and presentation of their results.(More)
The aim of this paper is to present a requirement for assessing the quality of data and the development of efficient methods of valuing and exchanging data among Web Observatories. Using economic and business theory a range of concepts are explored which include a brief review of existing business structures related to the exchange of goods, data or(More)
BACKGROUND The use of radio frequency identification (RFID) systems in healthcare is increasing, and concerns for electromagnetic compatibility (EMC) pose one of the biggest obstacles for widespread adoption. Numerous studies have demonstrated that RFID systems can interfere with medical devices; however, the majority of past studies relied on(More)
Alternate Reality Games (ARG) can be used to reinforce classroom knowledge by encouraging collective learning practices and focusing on new media literacy skills. An ARG creates a game space from real-world locations by relying on information, both online and offline, to physically involve players in a game 'space'. While the majority of large ARGs, to(More)