Patrick Prévôt

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Les situations de formation à distance impliquant du Multi-Culturel (culture métier, langue ou communauté d'origines différentes), du Collaboratif (communication et travail entre apprenants) et du Synchrone (communication des apprenants entre eux et avec les tuteurs à distance dans une même zone temporelle) sont de plus en plus fréquentes. Dans cet article,(More)
For a few years, Electronic Laboratories (ELabs: computer-aided local laboratories as much as distant and virtual ones) have been growing in the E-Learning panorama. Meanwhile, in major E-Learning activities, learning scenarios are nowadays written in a standard way (SCORM, IMS-LD) to be used by standard Learning Management Systems. The use of such(More)
Nowadays, Information and Communication Technologies (ICTs) are changing the way students learn. Many researches focus on the development of new forms of pedagogy and software for student learning. But ICT also involve changes in teachers' roles, which are not yet well defined particularly for online tutors. In this paper, we present new ways for tutors to(More)
Keeping track of user's communication activities in Web-based environments has always been considered a complex task. It requires tracking systems that are capable of efficiently tracking users' activities and producing tracking data that can be useful to various users. The objectives of this paper are twofold: (i) to present an approach for better(More)
Purpose – This paper presents a part of our research work that places an emphasis on Tracking Data Analysis and Visualization (TrAVis) tools, a web-based system, designed to enhance online tutoring and learning activities, supported by computer-mediated communication (CMC) tools. TrAVis is particularly dedicated to assist both tutors and students in the(More)
This paper presents TrAVis (Tracking Data Analysis and Visualization Tools), a Web-based system that assists the students in visualizing their communication activities in distance learning situations. While most of the existing systems in the same genre are exclusively dedicated to the teachers, TrAVis is objectively designed and implemented for both(More)
tremendous outburst these last years. Video game companies have been producing fun, user-friendly SGs, but their educational value has yet to be proven. Meanwhile, cognition research scientist have been developing SGs in such a way as to guarantee an educational gain, but the fun and attractive characteristics featured often would not meet the public's(More)
Tracking data of user's activities resulting from computer mediated communication (CMC) tools (forum, chat, etc.) is often carried out in an ad-hoc manner, which either confines the reusability of data in different purposes or makes data exploitation difficult. Our research works are biased toward methodological challenges involved in designing and(More)
E-Laboratories development appears to be more complex than other e-learning contexts such as online courses, virtual classrooms, e-projects, role-playing, etc. However, this kind of training is essential for scientific and technical disciplines and fits a real need. Recently we initiated a project [A. Leleve et al., (2003)] whose main goal is to build a(More)