Patrick Holroyd

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This research concentrates on providing high fidelity animation, only achievable with offline rendering solutions, for interactive fMRI-based experiments. Virtual characters are well established within the film, game and research worlds, yet much remains to be learned about which design, stylistic or behavioural factors combine to make a believable(More)
Professional video recording is a complex process which often requires expensive cameras and large amounts of ancillary equipment. With the advancement of mobile technologies, cameras on mobile devices have improved to the point where the quality of their output is sometimes comparable to that obtained from a professional video camera and are often used in(More)
The use of films in early stages of the design of technology is a practice that is becoming increasingly common. However, the focus of these films is usually centered on exploring the technology and its specifications rather than on the experiences that the technology can potentially create for its user. Previous research emphasises the relevance of(More)
With the advancement of mobile technologies cameras on mobile devices have improved to the point where the quality of their output is sometimes comparable to that obtained from a professional video camera. Moreover mobile cameras are being used more and more frequently in professional production environments. However, tools that allow professional users to(More)
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