Pascal Haazebroek

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Theories of embodied cognition suppose that perception, action, and cognition are tightly intertwined and share common representations and processes. Indeed, numerous empirical studies demonstrate interaction between stimulus perception, response planning, and response execution. In this paper, we present an experiment and a connectionist model that show(More)
Robots are increasingly expected to perform tasks in complex environments. To this end, engineers provide them with processing architectures that are based on models of human information processing. In contrast to traditional models, where information processing is typically set up in stages (i.e., from perception to cognition to action), it is increasingly(More)
BACKGROUND The current health care system has an urgent need for tools to measure quality. A wide range of quality indicators have been developed in an attempt to differentiate between high-quality and low-quality health care processes. However, one of the main issues of currently used indicators is the lack of case-mix correction and improvement(More)
Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from experience is the topic of the ideomotor approach to human action. The approach holds that movements are automatically integrated with representations of their sensory effects, so that(More)
Affective stimuli can elicit fast and automatic responses. Traditional accounts assume a dual route mechanism with one route underlying automatic processing and one route underlying controlled processing. Recent studies show that automatic processes may be affected by top-down influences. To account for this interaction between automatic and controlled(More)
The evaluation and design of user interfaces may be facilitated by using performance models based on cognitive architectures. A recent trend in HCI is the increased focus on perceptual and motor-related aspects of the interaction. With respect to this focus, we present the foundations of HiTEC, a new cognitive architecture based on recent findings of(More)
OBJECTIVE To determine the effect of additional gamification elements in a web-based registry system in terms of engagement and involvement to register outcome data, and to determine if gamification elements have any effect on clinical outcomes. METHODS Randomized controlled trial for gynecologists to register their performed laparoscopic hysterectomies(More)