Panagiotis Pandis

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In this work, we are exploring the architectural design (software, hardware, human factors) of large and scalable multi-touch screens. In contrast to desktop and notebook computers, the size and scale of multi-touch systems spans along a much wider range. Therefore, we have designed a flexible process that facilitates the simulation of several important(More)
This paper describes the application of Latent Semantic Analysis to the term-document matrices that result from modeling an action game. Innovative solutions to address challenges like the definition of “words” and “documents” in the dynamic and complex domain of action games are proposed, and interesting, previously unknown semantic information is(More)
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