• Publications
  • Influence
Increase Physical Fitness and Create Health Awareness through Exergames and Gamification - The Role of Individual Factors, Motivation and Acceptance
TLDR
We investigate the role of gamer types, personality factors and technical expertise on performance within the game and changes in the attitude towards individual health after the game. Expand
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From boring to scoring – a collaborative serious game for learning and practicing mathematical logic for computer science education
TLDR
We developed a game-based multitouch learning environment in which the need for a suitable learning environment for mathematical logic was combined with the ability to train cooperation and collaboration in a learning scenario. Expand
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Reducing Complexity with Simplicity - Usability Methods for Industry 4.0
TLDR
We present an overview of usability methods as well as complexity reduction methods and their applicability in engineering software design in a scientific engineering setting that focuses on complex problems. Expand
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  • PDF
Human Factors in Supply Chain Management - Decision Making in Complex Logistic Scenarios
TLDR
We developed a supply chain game in which we studied experimentally the decisions of different stakeholder within the chain. Expand
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Human Factors in Production Systems
Information and communication technology (ICT) is getting smaller and faster at a dashing pace and is increasingly pervading production technology. This penetration of ICT within and acrossExpand
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The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders
TLDR
This study compares the effect of using tangible robots to using visual representations for introducing seventh graders (12 to 13 year old) to computer programming. Expand
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  • PDF
A Step in the Right Direction – Understanding Privacy Concerns and Perceived Sensitivity of Fitness Trackers
Keeping an active lifestyle has been important and recommended for decades. The arrival of the Internet of Things (IoT) offers opportunities to simplify the tracking and logging of data supportingExpand
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Serious Games for Cognitive Training in Ambient Assisted Living Environments - A Technology Acceptance Perspective
TLDR
We present the evaluation of a serious game for stimulating cognitive abilities for elderly with regard to technology acceptance (based on UTAUT2 model), performance and preference for an interaction device (tablet, table, wall). Expand
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On Studying Human Factors in Complex Cyber-Physical Systems
TLDR
We show that information amount, complexity, and presentation affect performance and that Decision Support Systems can increase performance and decrease error rates if and only if they are designed correctly. Expand
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Task-Specific Decision Support Systems in Multi-Level Production Systems based on the digital shadow
TLDR
Visual interfaces for task-specific decision support systems (DSS) were developed and evaluated positively by domain experts. Expand
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